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Aim

The aim of Istanbul Medipol University School of Pharmacy is to prepare their graduates as ones who can synthesis active pharmaceutical ingredients in all fields of pharmacy, prepare drug formulations and performing their quality control, identifying the mechanism of actions of therapeutic drugs and performing their physical, chemical, pharmacological, toxicological analysis and paying attention to pharmaceutical care .

Qualification Awarded

Second Cycle (Master's Degree)

Registration and Admission Requirements

Students must have successfully graduated from high schools (or equals). The placements are done following the rules of Turkish Higher Education Council (YÖK) respect to the scores obtained from the nation-wide Student Selection and Placement (TYT-AYT). Student register to programmes on the days declared by the Rectorship Students should have earned a high school or an equivalent diploma and sufficient score on nation-wide Student Selection and Placement (TYT-AYT). Admission is based on the scores, according to the rules determined by Higher Education Council. For international students who will be accepted according to the National or International Exams, Quota and conditions are announced on our University’s website.

Graduation Requirements

Students must successfully finish all courses , and practices set by the program, taking at least 300 ECTS have a right to receive a diploma. Graduation eligibility is determined by academic average score. For this purpose, the sum of the weighted scores of all courses taken throughout the education is divided by the sum of ECTS values.

Recognition of Prior Learning

Students may apply for exemption from the courses they have taken in another higher education or equally accredited institution. Exemption requests are decided by the board of governors of the School, which considers the opinion of the lecturer responsible for that course.

Lesson Plan - ECTS Credits

* The courses indicated in this course table shows current course plan information in Student Affairs.

** Compulsory courses are certainly opened whereas opening of elective and optional courses may differ according to preferences and quota condition in related term.

*** Theoretical and practical course hours of vocational (professional) clinical courses are not considered weekly. These course hours refer to total course hours.

Please click on the course title in the table below in order to see detailed information about course objectives and learning outcomes etc.

Fall Semester Courses Plan
CodeCourseLanguage of InstructionT+UUKECTSDownload
PHA1112084ORIENTATION to PHARMACY and ETHICSEnglish223
PHA1112085MEDICAL BIOLOGY and GENETICSEnglish336
PHA1112086GENERAL CHEMISTRYEnglish446
PHA1114918COMMUNITY SERVICE PRACTICESEnglish0+212
PHA1190003PROFESSIONAL ENGLISH IEnglish444
PHA1139730PHYSICSEnglish223
ATA1110300HISTORY of the TURKISH REPUBLIC IEnglish222
TDL1110400TURKISH LANGUAGE ITurkish222
Spring Semester Courses Plan
CodeCourseLanguage of InstructionT+UUKECTSDownload
PHA1239590MEDICAL FIRST AIDEnglish222
PHA1212091ORGANIC CHEMISTRY IEnglish224
PHA1212092ANATOMYEnglish223
PHA1212093PUBLIC HEALTH English223
PHA1212094PHARMACY MATHEMATICSEnglish223
PHA1212095PHARMACEUTICAL TERMINOLOGYEnglish223
PHA1213075SCIENTIFIC RESEARCH and LITERATURE REVIEWEnglish222
PHA1290004PROFESSIONAL ENGLISH IIEnglish444
ATA1210500HISTORY of the TURKISH REPUBLIC IIEnglish222
TDL1210600TURKISH LANGUAGE IITurkish222

Program Qualification

Theoretical, Factual

PQ-1. Skilfully use information technology to access, follow, evaluate and apply current knowledge in the field of Pharmaceutical Sciences.
PQ-2. Have advanced knowledge in APIs and DPs.


Program Output TYYÇ Basic Area Matrix
Basic Area QualificationProgram Qualification
KNOWLEDGE
Theoretical, Factual

1-Havingbasic theoretical and practical knowledge about its field.

2 - PQ-2. Have advanced knowledge in APIs and DPs.

2-Having the knowledge to access, evaluate and apply basic level information about his/her field.

1 - PQ-1. Skilfully use information technology to access, follow, evaluate and apply current knowledge in the field of Pharmaceutical Sciences.

SKILLS
Cognitive, Practical

1- Using basic theoretical and practical knowledge related to the field.

5 - PQ-5. Capable of organizing and administering a drugstore as per responsibilities prescribed under the Pharmacy Law, using skills, knowledge and advanced technology systems.

4 - PQ-4. Provide best patient counseling services and medication therapy management using his/her knowledge and pharmaceutical information systems to improve the quality of life and safety of patient.

2- Interpreting and evaluating data using basic knowledge and skills acquired in the field of health, identifying and analyzing problems and taking part/responsibility in studies planned for solution.

3 - PQ-3. Collaborate with the experts for collection, interpretation, application and declaration of data in Pharmaceutical Sciences field.

8 - PQ-8. Perform identification, quality control and standardization of the drug products.

7 - PQ-7. Provide solutions to the professional issues using scientific knowledge and data.

3- Using basic computer programs and related technologies related to the field of health.

6 - PQ-6. Skilfully use computer programs and advanced technology related to the Pharmaceutical Sciences.

COMPETENCIES
Ability to work independently and take responsibility

1- Carrying out a given task independently by using the basic knowledge it has about the field of health.

10 - PQ-10. Capable of conducting independent studies with his/her advanced knowledge in pharmaceutical sciences, takes responsibilities in professional organizations and efficiently collaborates with the members of his/her own organization as well as other organizations.

2- Taking responsibility, individually and as a team member, to solve complex and unpredictable problems encountered in practice related to the field.

10 - PQ-10. Capable of conducting independent studies with his/her advanced knowledge in pharmaceutical sciences, takes responsibilities in professional organizations and efficiently collaborates with the members of his/her own organization as well as other organizations.

3- Carrying out activities for the development of employees within the framework of a project under its responsibility.

9 - PQ-9. Prepare and implement developmental plans for his/her subordinates, frequently evaluate their progress and make necessary adjustments.

Learning Competence

1- Evaluating the basic knowledge and skills with a critical approach.

12 - PQ-12. Critically evaluate their knowledge in pharmaceutical sciences.

2- Identifying learning needs and guiding learning.

11 - PQ-11. Clearly show signs of adoption of life-long learning and openness to further development.

3- Has the consciousness of lifelong learning.

11 - PQ-11. Clearly show signs of adoption of life-long learning and openness to further development.

Communication and Social Competence

1- Informing the relevant persons and institutions by using the basic knowledge and skills in the field of health, and conveying his/her thoughts and solution suggestions for problems in writing and verbally.

15 - PQ-15. Communicate all necessary information about medicines to patient, medical personnel and public.

14 - PQ-14. Record and document all professional activities and applications.

2- Sharing his/her thoughts on issues related to his/her field and suggestions for solutions to problems with experts and non-experts.

15 - PQ-15. Communicate all necessary information about medicines to patient, medical personnel and public.

13 - PQ-13. Closely follow and evaluate the national and international professional developments.

3- Contributing to projects and activities for the social environment in which they live with a sense of social responsibility.

15 - PQ-15. Communicate all necessary information about medicines to patient, medical personnel and public.

4-Being able to monitor the information in the field and communicate with colleagues by using a foreign language at least at the General Level of the European Language Portfolio A2.

13 - PQ-13. Closely follow and evaluate the national and international professional developments.

16 - PQ-16. Proficient in English to communicate and follow current knowledge in pharmaceutical sciences.

5- Using information and communication technologies together with computer software at the Basic Level of the European Computer Use License required by the field.

14 - PQ-14. Record and document all professional activities and applications.

6-Being sensitive to the events on the agenda of the society and the world related to its field and following the developments.

13 - PQ-13. Closely follow and evaluate the national and international professional developments.



16 - PQ-16. Proficient in English to communicate and follow current knowledge in pharmaceutical sciences.

Field-based Competence

1- Acting in accordance with social, scientific, cultural and ethical values during the stages of collecting, interpreting, applying and announcing the results of data related to the health field.

20 - PQ-20. Have awareness of his/her duties, rights and responsibilities and act based on Pharmacy Law and high professional ethical standards.

2- Acting and participating in quality management and processes.

17 - PQ-17. Inform officials and organizations about the issues with the quality assurance of pharmaceutical products.

3- Having sufficient awareness of individual and public health, environmental protection and occupational safety.

21 - PQ-21. Familiar with and actively pursue the personal and public health, environmental, and work safety issues.

4- As an individual, he/she is acting in accordance with the laws, regulations, legislation and professional ethics rules related to his/her duties, rights and responsibilities.

20 - PQ-20. Have awareness of his/her duties, rights and responsibilities and act based on Pharmacy Law and high professional ethical standards.

5- Setting an example to the society with his/her appearance, attitude, attitudes and behaviors.

20 - PQ-20. Have awareness of his/her duties, rights and responsibilities and act based on Pharmacy Law and high professional ethical standards.

6-Having experience in working with other health disciplines.

21 - PQ-21. Familiar with and actively pursue the personal and public health, environmental, and work safety issues.



18 - PQ-18. Actively involve in the preparation of APIs, every stage of the formulation and production of DPs.



18 - PQ-18. Actively involve in the preparation of APIs, every stage of the formulation and production of DPs.

19 - PQ-19. Knowledgable in the regulatory rules of new drug application, data protection and patent issues and understand their interrelationship.



18 - PQ-18. Actively involve in the preparation of APIs, every stage of the formulation and production of DPs.



18 - PQ-18. Actively involve in the preparation of APIs, every stage of the formulation and production of DPs.

19 - PQ-19. Knowledgable in the regulatory rules of new drug application, data protection and patent issues and understand their interrelationship.

Employment Opportunities

Graduates can work in public or hospital pharmacies, the pharmaceutical industry, health authorities, regulatory agencies, or academia.

Upgrading

Students may apply for the graduate programs, to obtain Master and PhD degrees in related field, following the rules defined by the Turkish Higher Education Council.

Type of Training

Full Time

Assessment and Evaluation

The success of a course is determined by the course grade. The course grade is obtained by evaluating the student's achievement in the semester and the general examination together with the midterm exams and midterm exams, applied studies, group work and similar studies. Students who fail to obtain a minimum score of 50 from the general examination will be considered as failures for all courses. In order to be successful, must have at least 60 points at the end of the term or 2.27 times the number of successes.

Head of Department/Program

Head Of Department

Prof.Dr. Gülden Zehra OMURTAG

Learning Experiences

Learning situations aim to develop students' creative, critical, reflective thinking skills and higher level thinking skills such as logical and mathematical thinking skills. In addition, it aims to develop students' meta-cognitive skills. Learning situations include learning strategies, methods and techniques as well as the tools used and assessment and evaluation methods. The learning situations used in the programs are given in the list below:

Learning Experiences *

Learning Activities

Tools Used

Discussion Method

Listening, speaking, asking questions, producing answers, developing and questioning opinions, examining and researching opinions, producing critical thinking, producing creative thinking, (workshop, panel, opposite panel, open forum, debate techniques are applied) collegium, forum, aquarium technique application, talking circle technique, application.

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room, workshop, panel, panel opposite, open forum collegial, forum environments.

Demonstration Method

The instructor demonstrates the use of a tool or equipment, the instructor demonstrates a performance/practice/practice to the student, the students repeat the use of the tool or equipment, the student repeats a performance/practice/practice.

Real tools or model tools and equipment, multimedia tools, videos and animations), computer.

Problem Solving Method

Identifying a scientific / theoretical and / or real life problem, analyzing the data related to the problem, developing alternative solutions, choosing the appropriate solution method, evaluating the solution to the problem, individual study

Textbooks, research reports, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer

Case Study Method

Presentation of case studies, exploring case studies, sampling typical cases, sampling outlier cases, alternative cases, comparing case studies, case study analysis, case study interpretation, case study evaluation.

Standard classroom technologies, multimedia tools (text, images, graphics, drawings, audio, video and animation, cartoons), computer, projection, online environments.

Self Study Method

Student interest, curiosity and motivation, learning objective, detailed research and investigation according to the topic; in- depth research and investigation, extensive reading, listening and watching, repeating a performance.

Library, e-library, laboratory, workshop

Question - Answer Technique

Asking Socratic questions, criticizing answers, generating questions, generating answers, criticizing, analyzing and evaluating creative answers, asking structured questions and generating answers, asking closed-ended questions and generating answers

Textbooks, recommended books, worksheets, question bank, multimedia tools (text, images, graphics, drawings, audio, video, cartoons and animations)

Experimental Technique

Setting up a scientific experiment, conducting a scientific experiment, collecting, processing and transforming data from a scientific experiment, predicting the results of a scientific experiment, explaining a scientific experiment, evaluating the results of a scientific experiment, simulation of an experiment.

Laboratory, workshop, application areas, computer software, standard classroom technologies.

Micro Teaching Technique

Performance of presentation, development of reflective thinking skills, student self-evaluation. The lecturer distributes topics (seminar topics can also be) to the students. Students examine the topics; research. Student presentations are prepared. Students make their presentations. Students' video recordings are watched.

Camera, video recording devices, checklist, rubric, rating scale, observation form.

Brainstorming Technique

Developing opinions, developing questions, expressing observation situations, developing critical thinking, problem solving, group/team work, listening and speaking.

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computers, projectors, online environments.

Project Based Learning Model

Creating a real-life problem situation scenario, identifying a real-life problem situation, collecting data related to the problem, analyzing data, data processing, data conversion, developing alternative solutions, choosing the appropriate solution method, applying the solution method / creating a model / design / concrete product / producing a concrete service, evaluating the model / design / concrete product / service, exhibiting project products

Problem scenario texts / Sample projects, databases, books, research reports, laboratory, workshop, application areas, library, computer software, standard classroom technologies, tools and equipment according to the project subject

Simulation Technique

Realization of simulations for risky, dangerous, expensive, time-consuming applications/practices.

Simulation environment, Computer

Problem Baded Learning Model

Creating a reflective scenario of a real-life problem situation, identifying a real-life problem situation, collecting data about the problem, analyzing data, data processing, data transformation, developing alternative solutions

Problem scenario texts, databases, books, research reports, laboratory, workshop, application areas, library, computer software, standard classroom technologies, tools and equipment according to the project subject

Computer-Internet Supported Instruction

Online Course Platforms : Collaboration and communication, digital literacy activities, sharing information, improving technology use, creative thinking activities, problem solving, generating critical thinking. These are environments where instructors share course materials, collect assignments and interact with students. E-Books and Digital Content : Reading, writing, comprehension, interpretation, creative thinking activities, language use, examination, research, using technology, critical thinking activities. Learning environment and materials are made more attractive by presenting interactive content to students. Webinars and synchronize meeting : Communication, collaboration, teamwork, presentation, technology skills, problem solving, live interaction with studentsremotely. Simulations : Problem solving, using technology, analytical thinking, communication, decision making, teamwork and collaboration. They are environments where students have the opportunity to experience the concepts. Audio and Visual aids : Communication skills, language skills, emotional intelligence and empathy, social skills, attention and focus, use of technology. Animations, graphics and interactive visuals are used to help students master the topics. Digital Game- Based Learning : Problem solving skills, ability to use technology, creative thinking, quick decision making, strategy development, cooperation and teamwork. Games prepared or played in digital environments to make learning fun and increase retention in learning. Adaptive Learning Systems : Logical mathematical thinking activities, reading, writing, comprehension, interpretation, critical thinking activities. These are environments where students identify their weaknesses and are offered to carry out studies and activities specific to that area. Virtual Reality (VR) and Augmented Reality (AR) : Simulation and practical applications, creative thinking activities, using technology, planning, programming, social interaction and communication. 3D virtual environments are used to make learning fun and interactive. Social Media and Interactive Platforms : Communication, collaboration, teamwork, project management, interactive content creation, critical thinking activities. Personal platforms for students to share their thoughts on any topic, interact and produce content. Data Analysis and Monitoring Tools : Analytical thinking activities, logical mathematical thinking activities, problem solving, decision making, communication. These are tools used to assess and monitor student performance, identify student difficulties and create lesson plans accordingly. Artificial Intelligence Technologies : Data analysis and forecasting, game and strategy development, security and threat analysis, technology utilization skills, robotics and automation skills, creative thinking skills, computational thinking skills.

Moodle, Google Classroom, Edmodo, Edupage etc. Google Play Books, Apple Books, Amazon Kindle Store, BookBoon, OpenStax, etc. Zoom, Microsoft Teams, Google Meet, Adobe Connect, GoToMeeting, etc. NASA Eyes on the Solar System, FlightGear, Virtual Biology Lab, CarSim, SimCity, etc. Infographics, maps and graphs, charts and diagrams, tables, Podcast, audio books, interviews and chats, etc. Strategy and puzzle games, Simulation and construction games, mission games, real-time multiplayer games, etc. Udemy, Khan Academy, Duolingo, Cognii, Smart Sparrow, etc. Oculus Rift, PlayStation VR, Samsung Gear VR, Google CardBoard, Pokemon Go, Arlit, Facebook, instagram, twitter, linledIn, snapchat, pinterest, youtube, twitch, reddit, discord etc. Google Analytics, Microsoft Power BI, Splunk, Adobe Analytics, etc. ChatGPT, Google AI, Deeply, DıaloGPT. Amazon Alexa, Tesla Autopilot, etc.

Care Plan

Inquiry-Based Learning

Exploring, finding case studies, establishing cause and effect relationship, questioning, examining, researching (learning circle=3E,5E,7E models

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room

Cooperative Learning

Cooperation, communication, leadership, sharing tasks, sharing responsibility, learning together, social interaction. Heterogeneous groups are formed among the students. The task is given to the groups. Groups of students do tasks such as project, performance, problem solving, role playing, classical homework together.

In-class and out-of-class, in-school and out-of- school environments.

Experiential Learning

Faculty-external stakeholder (industrial organizations, schools and others) cooperation is established. Students directly observe professional skills in the real environment. Observation results are analyzed in the classroom environment.

Internship places according to the program, professional practice places, Student product file sample, observation forms and other alterative measurement tools

Flipped Classroom Learning

Problem solving, discussion, case study presentation, case analysis, critical thinking, creative thinking, video recordings appropriate to the learning objective are created or selected. Students make preliminary preparation by watching video recordings. The problem is solved in the classroom. The problem is discussed.

Video recordings, online environments, classroom

Lecture Method

Listening, speaking, (lecture, conference, seminar, speech, statement and briefing techniques are applied)

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room

Traditional Written Exam

Classical written exams to assess creative, critical and reflective thinking. Multiple- choice, short-answer (fill-in-the-blank, matching, true-false and other) exams to assess cognitive skills such as knowledge, comprehension, application and analysis.

Written exam papers, multiple choice tests, short answer tests, mixed tests, answer keys

Multiple-Choice Exam

Oral Exam

It aims to assess student-specific, creative, critical, reflective thinking skills and cognitive skills such as knowledge, comprehension, application, analysis and synthesis. It is not a general measurement and evaluation method. It is not applied in every program; it is program specific.

Oral question bank/ oral question pool, answer keys, checklists, rubrics, rating scales

Homework

It is used to improve students' knowledge and skills, to encourage them to research and study, to complete their learning deficiencies, and to deepen their understanding of a subject.

Library, e-library, books, articles

Project Task

Identifies, field of application, collecting, and analyzing data, literature review, preparing and presenting report

Internet databases, library databases, e-mail, textbooks, or supplementary books

Quiz

It is done to identify learning gaps. In this case, student grades are not reflected. The level of realization of learning objectives can be evaluated depending on the process. In this case, it can be reflected in student grades.

Worksheets, question bank, question pool, answer key

Performance Task

It is used when it is aimed to evaluate students holistically (cognitive, affective and psychomotor). It is used to measure and evaluate the learning process and learning products. Performance assignments involve a workload of at least two weeks.

Problem scenario texts, checklists, rubrics, grading scales

Course - Program Competencies Relations

Course123456789101112131415161718192021
ANALYTICAL CHEMISTRY I102000121232020031022
ANALYTICAL CHEMISTRY II102000121232020031022
ANALYTICAL CHEMISTRY PRACTICE I305000133232130021022
ANALYTICAL CHEMISTRY PRACTICE II102000121133020022023
ANATOMY555555555555555555555
BIOCHEMISTRY403200200342102000020
CLINIC BIOCHEMISTRY PRACTICALS403200200342102000020
CLINICAL PHARMACY434423410344424010042
COMMUNITY SERVICE PRACTICES300000000021200000030
GENERAL CHEMISTRY101000000021010000000
HISTORY of PHARMACY121000002221120000300
HISTORY of the TURKISH REPUBLIC II000000000010000000000
HISTORY of the TURKISH REPUBLIC I000000000000000400010
MEDICAL BIOLOGY and GENETICS533000211055302201003
MEDICAL FIRST AID055000000000000000555
MICROBIOLOGY000000120011001020013
MICROBIOLOGY LABORATORY000000120011001020013
ORGANIC CHEMISTRY I442222322432323224232
ORGANIC CHEMISTRY II030000000000000000000
ORIENTATION to PHARMACY and ETHICS212111212233211000023
PHARMACEUTICAL BOTANY130000000021000200000
PHARMACEUTICAL BOTANY LAB.424121522424512232135
PHARMACEUTICAL CHEMISTRY LAB. I050000000000000535000
PHARMACEUTICAL CHEMISTRY LAB. II450005044300000545400
PHARMACEUTICAL CHEMISTRY LAB. III554303030030400534000
PHARMACEUTICAL CHEMISTRY LAB. IV452000000300000505300
PHARMACEUTICAL CHEMISTRY I550000030200305505000
PHARMACEUTICAL CHEMISTRY II353000000000500505300
PHARMACEUTICAL CHEMISTRY III353003350003400505000
PHARMACEUTICAL CHEMISTRY IV453002000300400505000
PHARMACEUTICAL TECHNOLOGY I454433451444343355514
PHARMACEUTICAL TECHNOLOGY II353332343333332345333
PHARMACEUTICAL TECHNOLOGY III454431355534413355311
PHARMACEUTICAL TECHNOLOGY IV454411451423423345323
PHARMACEUTICAL TECHNOLOGY LAB. II354442354434434335330
PHARMACEUTICAL TECHNOLOGY LAB. IV454341353342323335212
PHARMACEUTICAL TECHNOLOGY LAB.I254433451444343355212
PHARMACEUTICAL TECHNOLOGY LAB.III454431353443433335223
PHARMACEUTICAL TERMINOLOGY400000000044000400044
PHARMACOGNOSY I143011343332112132021
PHARMACOGNOSY II143011343332112132021
PHARMACOGNOSY III133010333432111111021
PHARMACOGNOSY LAB. I332010323322222023111
PHARMACOGNOSY LAB. II332010332332222023111
PHARMACOGNOSY LAB. III332010332332211111011
PHARMACOLOGY I141500120122325120441
PHARMACOLOGY II444544544454535153434
PHARMACOLOGY III544532555244545133322
PHARMACOTHERAPHY454543545455455343445
PHARMACY MATHEMATICS003000030100000000000
PHYSICS001000200220000000000
PHYSIOLOGY000000300011200210000
PHYTOTHERAPEUTICS132010132332112111021
PROFESSIONAL ENGLISH I201010212311511500111
PROFESSIONAL ENGLISH II101110202121511111121
PROFESSIONAL ENGLISH III110010311212520510100
PROFESSIONAL ENGLISH IV101120101001500500011
PROFFESIONAL ENGLISH V223022232232420500302
PROFFESIONAL ENGLISH VI222111211222320500012
PUBLIC HEALTH 212100100121101000015
RESEARCH METHODOLOGY and BIOISTATISTICS503003400500000000000
SCIENTIFIC RESEARCH and LITERATURE REVIEW200000000000000000000
TOXICOLOGY100000000121212000002
TOXICOLOGY LAB.000101000100001010002
TURKISH LANGUAGE I000000000010000000000
TURKISH LANGUAGE II000000000010000000000
İlişkili Ders Sayısı / 66/6615015713775625711812586129141117135779012498119728897

Surveys for Students

Öğretim elemanı değerlendirme anketiKesinlikle katılmıyorumKatılmıyorumKısmen katılıyorumKatılıyorumKesinlikle katılıyorumFikrim yok
Dönem başında dersin amacını, kapsamını ve öğrencidenbeklenenleri anlaşılır bir şekilde açıklar.
Dersin kaynaklarını dersin amaçlarına uygun olarak seçer veduyurur.
Ders için önerdiği kaynaklara ulaşmada öğrencilere yolgösterir/yardımcı olur.
Anlatımı (Dersi sunumu) akıcı, açık ve anlaşılırdır.
Öğretim teknolojilerini (etkili bir şekilde) kullanabilir.
Sınıfta çok yönlü iletişim ve etkileşim sağlayacakuygulamalara yer verir.
Geleneksel öğretim strateji yöntem ve teknikleri konusundagelişmiş bir bilgi birikimine sahiptir.
Derste işlediği öğretim yöntemlerini kendi uygulamalarındakullanır.
Ders saatleri dışında ders ile ilgili öğrenciye yeterince zamanayırır.
Derse düzenli olarak gelir ve zamanı etkin kullanır.
Ders sırasında sınıfa hakimiyeti kurmada oldukça başarılıdır.
Güncel konular hakkında öğrencileri bilgilendirir.
Öğrenci görüşlerine açık tutum ve davranışları ile örnek teşkileder.
Başarı ölçme yöntemleri ve araçları (klasik/test/sözlü sınav/proje/ödev vb.) dersin hedef ve içeriği ile uyumludur.
Sınav kağıdımla ilgili soru sormak istediğimde bana yardımcı olur.
Laboratuvar/saha/uygulama çalışmaları dersin amacı ileuyuşmaktadır.
Dersin öğrenme ve öğretme sürecinin yaratıcı düşünme süreç vebecerilerini geliştirir.
Ders güncel konu ve konuklarla desteklenir.
Yukarıdaki sorular dışında iletmek istedikleriniz

Numerical Data

Number of Students by years

Student Success

Graduate Success

Ekleme Tarihi: 10/08/2022 - 20:30Son Güncelleme Tarihi: 31/10/2022 - 13:31