Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|
CHILD and PLAY | ÇCG2143090 | Fall Semester | 3+0 | 3 | 6 |
Prerequisites Courses | |
Recommended Elective Courses | |
Language of Course | Turkish |
Course Level | Short Cycle (Associate's Degree) |
Course Type | Required |
Course Coordinator | Lect. Medine Pervin BAYSAN |
Name of Lecturer(s) | Lect. Hilal MERCAN AKÇAY |
Assistant(s) | |
Aim | A game that holds an important place in the life of the child development and give information about. |
Course Content | This course contains; Meeting, course introduction and introduction
,Description of the game,History of the game
,Gaming culture in Turkey,Theories about the game,Game classifications, phases, types,Digital games,Contributions of play to child development according to different developmental areas,Developing/suggesting games that support development areas,Toy safety and play materials,Gender equality in game and toy preferences,Toy design, development and presentation,Developing suggestions for arranging a playground 1,Developing suggestions for arranging a playground 2. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
Explain the definition and history of the game. | 16, 9 | A |
Lists game classifications. | 16, 9 | A |
Uses toys and game materials. | 16, 9 | A |
Explains the effect of games and game materials on the child's development. | 14, 16, 9 | A |
Selects, creates and applies games and play materials that support the child's development. | 14, 16, 9 | A |
Teaching Methods: | 14: Self Study Method, 16: Question - Answer Technique, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam |
Course Outline
Order | Subjects | Preliminary Work |
---|
1 | Meeting, course introduction and introduction
| No preliminary preparation is required. |
2 | Description of the game | No preliminary preparation is required. |
3 | History of the game
| No preliminary preparation is required. |
4 | Gaming culture in Turkey | No preliminary preparation is required. |
5 | Theories about the game | No preliminary preparation is required. |
6 | Game classifications, phases, types | No preliminary preparation is required. |
7 | Digital games | No preliminary preparation is required. |
8 | Contributions of play to child development according to different developmental areas | No preliminary preparation is required. |
9 | Developing/suggesting games that support development areas | No preliminary preparation is required. |
10 | Toy safety and play materials | No preliminary preparation is required. |
11 | Gender equality in game and toy preferences | No preliminary preparation is required. |
12 | Toy design, development and presentation | No preliminary preparation is required. |
13 | Developing suggestions for arranging a playground 1 | No preliminary preparation is required. |
14 | Developing suggestions for arranging a playground 2 | No preliminary preparation is required. |
Resources |
Pehlivan, H., (2012) Oyun ve Öğrenme, Anı Yayıncılık, Ankara
Ormanlıoğlı Uluğ, M., (1997) Niçin Oyun?, Göçebe Yayınları, İstanbul
Özdoğan, B., (1997) Çocuk ve Oyun,Ertem Basım Yayın Dağıtım, Ankara
Aksoy, A., (2014), Her Yönüyle Okul Öncesi Eğitim 3, Hedef Yayıncılık ve Mühendislik, Ankara |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications |
No | Program Qualification | Contribution Level |
1 | 2 | 3 | 4 | 5 |
1 | The student acquires theoretical and practical knowledge related to his field at a basic level. | | | | X | |
2 | The student owns information about moral discipline and ethical rules related to his field. | | | | X | |
3 | The student uses theoretical and practical knowledge related to his field at a basic level; basic fundamental computer programs and related technologies. | | | X | | |
4 | The student manages a duty independently by using the knowledge about his field at a basic level. | | | | X | |
5 | The student evaluates the knowledge about his field at a basic level with a critical approach, he designates his learning needs and directs his learning. | | | X | | |
6 | The student uses effective communication with related people and institutions about child development issues, by submitting his/her solutions. | X | | | | |
7 | that can be used effectively by determining the methods, technical services and technologies required for applications related to the field | | | | | |
8 | He/she can produce solutions to unforeseen problems encountered in applications, can take responsibility in work groups, and has the ability to work individually. | | | | | |
9 | Individuals who follow the developments in science and technology and improve themselves with the awareness of lifelong learning in the professional field are trained. | | | | | |
Assessment Methods
Contribution Level | Absolute Evaluation |
Rate of Midterm Exam to Success | | 40 |
Rate of Final Exam to Success | | 60 |
Total | | 100 |
ECTS / Workload Table |
Activities | Number of | Duration(Hour) | Total Workload(Hour) |
Course Hours | 14 | 3 | 42 |
Guided Problem Solving | 14 | 2 | 28 |
Resolution of Homework Problems and Submission as a Report | 2 | 1 | 2 |
Term Project | 1 | 15 | 15 |
Presentation of Project / Seminar | 1 | 1 | 1 |
Quiz | 14 | 1 | 14 |
Midterm Exam | 1 | 27 | 27 |
General Exam | 1 | 37 | 37 |
Performance Task, Maintenance Plan | 0 | 0 | 0 |
Total Workload(Hour) | 166 |
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(166/30) | 6 |
ECTS of the course: 30 hours of work is counted as 1 ECTS credit. |
Detail Informations of the Course
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|
CHILD and PLAY | ÇCG2143090 | Fall Semester | 3+0 | 3 | 6 |
Prerequisites Courses | |
Recommended Elective Courses | |
Language of Course | Turkish |
Course Level | Short Cycle (Associate's Degree) |
Course Type | Required |
Course Coordinator | Lect. Medine Pervin BAYSAN |
Name of Lecturer(s) | Lect. Hilal MERCAN AKÇAY |
Assistant(s) | |
Aim | A game that holds an important place in the life of the child development and give information about. |
Course Content | This course contains; Meeting, course introduction and introduction
,Description of the game,History of the game
,Gaming culture in Turkey,Theories about the game,Game classifications, phases, types,Digital games,Contributions of play to child development according to different developmental areas,Developing/suggesting games that support development areas,Toy safety and play materials,Gender equality in game and toy preferences,Toy design, development and presentation,Developing suggestions for arranging a playground 1,Developing suggestions for arranging a playground 2. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
Explain the definition and history of the game. | 16, 9 | A |
Lists game classifications. | 16, 9 | A |
Uses toys and game materials. | 16, 9 | A |
Explains the effect of games and game materials on the child's development. | 14, 16, 9 | A |
Selects, creates and applies games and play materials that support the child's development. | 14, 16, 9 | A |
Teaching Methods: | 14: Self Study Method, 16: Question - Answer Technique, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam |
Course Outline
Order | Subjects | Preliminary Work |
---|
1 | Meeting, course introduction and introduction
| No preliminary preparation is required. |
2 | Description of the game | No preliminary preparation is required. |
3 | History of the game
| No preliminary preparation is required. |
4 | Gaming culture in Turkey | No preliminary preparation is required. |
5 | Theories about the game | No preliminary preparation is required. |
6 | Game classifications, phases, types | No preliminary preparation is required. |
7 | Digital games | No preliminary preparation is required. |
8 | Contributions of play to child development according to different developmental areas | No preliminary preparation is required. |
9 | Developing/suggesting games that support development areas | No preliminary preparation is required. |
10 | Toy safety and play materials | No preliminary preparation is required. |
11 | Gender equality in game and toy preferences | No preliminary preparation is required. |
12 | Toy design, development and presentation | No preliminary preparation is required. |
13 | Developing suggestions for arranging a playground 1 | No preliminary preparation is required. |
14 | Developing suggestions for arranging a playground 2 | No preliminary preparation is required. |
Resources |
Pehlivan, H., (2012) Oyun ve Öğrenme, Anı Yayıncılık, Ankara
Ormanlıoğlı Uluğ, M., (1997) Niçin Oyun?, Göçebe Yayınları, İstanbul
Özdoğan, B., (1997) Çocuk ve Oyun,Ertem Basım Yayın Dağıtım, Ankara
Aksoy, A., (2014), Her Yönüyle Okul Öncesi Eğitim 3, Hedef Yayıncılık ve Mühendislik, Ankara |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications |
No | Program Qualification | Contribution Level |
1 | 2 | 3 | 4 | 5 |
1 | The student acquires theoretical and practical knowledge related to his field at a basic level. | | | | X | |
2 | The student owns information about moral discipline and ethical rules related to his field. | | | | X | |
3 | The student uses theoretical and practical knowledge related to his field at a basic level; basic fundamental computer programs and related technologies. | | | X | | |
4 | The student manages a duty independently by using the knowledge about his field at a basic level. | | | | X | |
5 | The student evaluates the knowledge about his field at a basic level with a critical approach, he designates his learning needs and directs his learning. | | | X | | |
6 | The student uses effective communication with related people and institutions about child development issues, by submitting his/her solutions. | X | | | | |
7 | that can be used effectively by determining the methods, technical services and technologies required for applications related to the field | | | | | |
8 | He/she can produce solutions to unforeseen problems encountered in applications, can take responsibility in work groups, and has the ability to work individually. | | | | | |
9 | Individuals who follow the developments in science and technology and improve themselves with the awareness of lifelong learning in the professional field are trained. | | | | | |
Assessment Methods
Contribution Level | Absolute Evaluation |
Rate of Midterm Exam to Success | | 40 |
Rate of Final Exam to Success | | 60 |
Total | | 100 |
Numerical Data
Ekleme Tarihi: 09/11/2023 - 11:24Son Güncelleme Tarihi: 09/11/2023 - 11:24
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